public sealed class GkeClusterReference : IMessage<GkeClusterReference>, IEquatable<GkeClusterReference>, IDeepCloneable<GkeClusterReference>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class GkeClusterReference.
{cluster}
If project and location are not specified, the project and location of the
GameServerCluster resource are used to generate the full name of the
GKE cluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation provides details for the `GkeClusterReference` class within the Game Services v1 API."],["The `GkeClusterReference` class is a reference to a Google Kubernetes Engine (GKE) cluster."],["The latest version of the API is 2.2.0, with several previous versions available for reference, such as 2.1.0, 2.0.0, 1.4.0, 1.3.0, 1.2.0, and 1.1.0."],["The `GkeClusterReference` class implements multiple interfaces, such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class contains a property, `Cluster`, that is a string representing the full or partial name of a GKE cluster."]]],[]]