public sealed class PreviewGameServerDeploymentRolloutResponse : IMessage<PreviewGameServerDeploymentRolloutResponse>, IEquatable<PreviewGameServerDeploymentRolloutResponse>, IDeepCloneable<PreviewGameServerDeploymentRolloutResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class PreviewGameServerDeploymentRolloutResponse.
Response message for PreviewGameServerDeploymentRollout.
This has details about the Agones fleet and autoscaler to be actuated.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe \u003ccode\u003ePreviewGameServerDeploymentRolloutResponse\u003c/code\u003e class is part of the Game Services v1 API and provides a response message for previewing a game server deployment rollout.\u003c/p\u003e\n"],["\u003cp\u003eThis class details the Agones fleet and autoscaler configurations for deployment and is the latest version within the documentation being 2.2.0.\u003c/p\u003e\n"],["\u003cp\u003eIt inherits from \u003ccode\u003eobject\u003c/code\u003e and implements multiple interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e for advanced functionalities.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003ePreviewGameServerDeploymentRolloutResponse\u003c/code\u003e class includes properties like \u003ccode\u003eEtag\u003c/code\u003e, \u003ccode\u003eTargetState\u003c/code\u003e, and \u003ccode\u003eUnavailable\u003c/code\u003e to provide information about the game server deployment rollout.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation shows previous versions of the class as far back as 1.1.0, allowing developers to track changes and use older versions if necessary.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class PreviewGameServerDeploymentRolloutResponse (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse) \n\n public sealed class PreviewGameServerDeploymentRolloutResponse : IMessage\u003cPreviewGameServerDeploymentRolloutResponse\u003e, IEquatable\u003cPreviewGameServerDeploymentRolloutResponse\u003e, IDeepCloneable\u003cPreviewGameServerDeploymentRolloutResponse\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Game Services v1 API class PreviewGameServerDeploymentRolloutResponse.\n\nResponse message for PreviewGameServerDeploymentRollout.\nThis has details about the Agones fleet and autoscaler to be actuated. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e PreviewGameServerDeploymentRolloutResponse \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[PreviewGameServerDeploymentRolloutResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[PreviewGameServerDeploymentRolloutResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[PreviewGameServerDeploymentRolloutResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewGameServerDeploymentRolloutResponse), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### PreviewGameServerDeploymentRolloutResponse()\n\n public PreviewGameServerDeploymentRolloutResponse()\n\n### PreviewGameServerDeploymentRolloutResponse(PreviewGameServerDeploymentRolloutResponse)\n\n public PreviewGameServerDeploymentRolloutResponse(PreviewGameServerDeploymentRolloutResponse other)\n\nProperties\n----------\n\n### Etag\n\n public string Etag { get; set; }\n\nETag of the game server deployment.\n\n### TargetState\n\n public TargetState TargetState { get; set; }\n\nThe target state.\n\n### Unavailable\n\n public RepeatedField\u003cstring\u003e Unavailable { get; }\n\nLocations that could not be reached on this request."]]