public sealed class DeployedFleetDetails.Types.DeployedFleet : IMessage<DeployedFleetDetails.Types.DeployedFleet>, IEquatable<DeployedFleetDetails.Types.DeployedFleet>, IDeepCloneable<DeployedFleetDetails.Types.DeployedFleet>, IBufferMessage, IMessageReference documentation and code samples for the Game Services v1 API class DeployedFleetDetails.Types.DeployedFleet.
Agones fleet specification and details.
Implements
IMessageDeployedFleetDetailsTypesDeployedFleet, IEquatableDeployedFleetDetailsTypesDeployedFleet, IDeepCloneableDeployedFleetDetailsTypesDeployedFleet, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
DeployedFleet()
public DeployedFleet()DeployedFleet(DeployedFleet)
public DeployedFleet(DeployedFleetDetails.Types.DeployedFleet other)| Parameter | |
|---|---|
| Name | Description |
other |
DeployedFleetDetailsTypesDeployedFleet |
Properties
Fleet
public string Fleet { get; set; }The name of the Agones fleet.
| Property Value | |
|---|---|
| Type | Description |
string |
|
FleetSpec
public string FleetSpec { get; set; }The fleet spec retrieved from the Agones fleet.
| Property Value | |
|---|---|
| Type | Description |
string |
|
SpecSource
public SpecSource SpecSource { get; set; }The source spec that is used to create the Agones fleet. The GameServerConfig resource may no longer exist in the system.
| Property Value | |
|---|---|
| Type | Description |
SpecSource |
|
Status
public DeployedFleetDetails.Types.DeployedFleet.Types.DeployedFleetStatus Status { get; set; }The current status of the Agones fleet. Includes count of game servers in various states.
| Property Value | |
|---|---|
| Type | Description |
DeployedFleetDetailsTypesDeployedFleetTypesDeployedFleetStatus |
|