[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe latest version of the \u003ccode\u003eTargetDetails\u003c/code\u003e class within the Game Services v1 API is 2.2.0, with previous versions also available, including 2.1.0, 2.0.0, 1.4.0, 1.3.0, 1.2.0, and 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eTargetDetails\u003c/code\u003e class provides details about Agones resources and implements interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eTargetDetails\u003c/code\u003e has two constructors, one default constructor and one that takes another \u003ccode\u003eTargetDetails\u003c/code\u003e object as a parameter.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eTargetDetails\u003c/code\u003e class includes properties like \u003ccode\u003eFleetDetails\u003c/code\u003e, which contains information about game server clusters and deployments, as well as \u003ccode\u003eGameServerClusterName\u003c/code\u003e and \u003ccode\u003eGameServerDeploymentName\u003c/code\u003e, which specify the respective names of game server clusters and deployments.\u003c/p\u003e\n"],["\u003cp\u003eThe class \u003ccode\u003eTargetDetails\u003c/code\u003e is contained in the namespace \u003ccode\u003eGoogle.Cloud.Gaming.V1\u003c/code\u003e and is within the \u003ccode\u003eGoogle.Cloud.Gaming.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class TargetDetails (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetDetails)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.TargetDetails)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.TargetDetails)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.TargetDetails)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.TargetDetails)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.TargetDetails)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.TargetDetails) \n\n public sealed class TargetDetails : IMessage\u003cTargetDetails\u003e, IEquatable\u003cTargetDetails\u003e, IDeepCloneable\u003cTargetDetails\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Game Services v1 API class TargetDetails.\n\nDetails about the Agones resources. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e TargetDetails \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[TargetDetails](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetDetails), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[TargetDetails](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetDetails), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[TargetDetails](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetDetails), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### TargetDetails()\n\n public TargetDetails()\n\n### TargetDetails(TargetDetails)\n\n public TargetDetails(TargetDetails other)\n\nProperties\n----------\n\n### FleetDetails\n\n public RepeatedField\u003cTargetDetails.Types.TargetFleetDetails\u003e FleetDetails { get; }\n\nAgones fleet details for game server clusters and game server deployments.\n\n### GameServerClusterName\n\n public string GameServerClusterName { get; set; }\n\nThe game server cluster name. Uses the form:\n`projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.\n\n### GameServerDeploymentName\n\n public string GameServerDeploymentName { get; set; }\n\nThe game server deployment name. Uses the form:\n`projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}`."]]