public sealed class PreviewUpdateGameServerClusterRequest : IMessage<PreviewUpdateGameServerClusterRequest>, IEquatable<PreviewUpdateGameServerClusterRequest>, IDeepCloneable<PreviewUpdateGameServerClusterRequest>, IBufferMessage, IMessageReference documentation and code samples for the Game Services v1 API class PreviewUpdateGameServerClusterRequest.
Request message for GameServerClustersService.UpdateGameServerCluster.
Implements
IMessagePreviewUpdateGameServerClusterRequest, IEquatablePreviewUpdateGameServerClusterRequest, IDeepCloneablePreviewUpdateGameServerClusterRequest, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
PreviewUpdateGameServerClusterRequest()
public PreviewUpdateGameServerClusterRequest()PreviewUpdateGameServerClusterRequest(PreviewUpdateGameServerClusterRequest)
public PreviewUpdateGameServerClusterRequest(PreviewUpdateGameServerClusterRequest other)| Parameter | |
|---|---|
| Name | Description |
other |
PreviewUpdateGameServerClusterRequest |
Properties
GameServerCluster
public GameServerCluster GameServerCluster { get; set; }Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
| Property Value | |
|---|---|
| Type | Description |
GameServerCluster |
|
PreviewTime
public Timestamp PreviewTime { get; set; }Optional. The target timestamp to compute the preview.
| Property Value | |
|---|---|
| Type | Description |
Timestamp |
|
UpdateMask
public FieldMask UpdateMask { get; set; }Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask definition, see
https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
| Property Value | |
|---|---|
| Type | Description |
FieldMask |
|