public sealed class GkeClusterReference : IMessage<GkeClusterReference>, IEquatable<GkeClusterReference>, IDeepCloneable<GkeClusterReference>, IBufferMessage, IMessage
{cluster}
If project and location are not specified, the project and location of the
GameServerCluster resource are used to generate the full name of the
GKE cluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the GkeClusterReference documentation is 2.2.0, with older versions ranging down to 1.1.0 available."],["GkeClusterReference is a class that serves as a reference to a Google Kubernetes Engine (GKE) cluster, implementing several interfaces including IMessage, IEquatable, IDeepCloneable, and IBufferMessage."],["This class inherits from the Object class and includes methods such as GetHashCode, GetType, MemberwiseClone, and ToString."],["The GkeClusterReference class provides two constructors, one default and one that accepts another GkeClusterReference object."],["The class includes a `Cluster` property, which is a string that holds the name of a GKE cluster and can be specified in multiple formats, including full and partial names."]]],[]]