[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eListGameServerClustersResponse\u003c/code\u003e class is used to handle responses from the GameServerClustersService.ListGameServerClusters API call, offering a way to manage and access a list of game server clusters.\u003c/p\u003e\n"],["\u003cp\u003eThis class implements various interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, \u003ccode\u003eIBufferMessage\u003c/code\u003e, \u003ccode\u003eIPageResponse\u003c/code\u003e, and \u003ccode\u003eIEnumerable\u003c/code\u003e, allowing for broad compatibility and functionality in data handling and iteration.\u003c/p\u003e\n"],["\u003cp\u003eIt includes properties such as \u003ccode\u003eGameServerClusters\u003c/code\u003e (a list of game server clusters), \u003ccode\u003eNextPageToken\u003c/code\u003e (for pagination), and \u003ccode\u003eUnreachable\u003c/code\u003e (a list of locations that were not reachable), which provide essential information about the game server clusters and the status of their access.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of this class, as seen in the documentation, is \u003ccode\u003e2.2.0\u003c/code\u003e, and multiple previous versions are available, such as \u003ccode\u003e2.1.0\u003c/code\u003e, \u003ccode\u003e2.0.0\u003c/code\u003e, \u003ccode\u003e1.4.0\u003c/code\u003e, \u003ccode\u003e1.3.0\u003c/code\u003e, \u003ccode\u003e1.2.0\u003c/code\u003e, and \u003ccode\u003e1.1.0\u003c/code\u003e, each with its specific documentation link.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class ListGameServerClustersResponse (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.ListGameServerClustersResponse)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.ListGameServerClustersResponse)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.ListGameServerClustersResponse)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.ListGameServerClustersResponse)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.ListGameServerClustersResponse)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.ListGameServerClustersResponse)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.ListGameServerClustersResponse) \n\n public sealed class ListGameServerClustersResponse : IMessage\u003cListGameServerClustersResponse\u003e, IEquatable\u003cListGameServerClustersResponse\u003e, IDeepCloneable\u003cListGameServerClustersResponse\u003e, IBufferMessage, IMessage, IPageResponse\u003cGameServerCluster\u003e, IEnumerable\u003cGameServerCluster\u003e, IEnumerable\n\nReference documentation and code samples for the Game Services v1 API class ListGameServerClustersResponse.\n\nResponse message for GameServerClustersService.ListGameServerClusters. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e ListGameServerClustersResponse \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[ListGameServerClustersResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.ListGameServerClustersResponse), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[ListGameServerClustersResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.ListGameServerClustersResponse), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[ListGameServerClustersResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.ListGameServerClustersResponse), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html), [IPageResponse](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/PagedEnumerableCommon.cs)[GameServerCluster](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerCluster), [IEnumerable](https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1)[GameServerCluster](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerCluster), [IEnumerable](https://learn.microsoft.com/dotnet/api/system.collections.ienumerable) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### ListGameServerClustersResponse()\n\n public ListGameServerClustersResponse()\n\n### ListGameServerClustersResponse(ListGameServerClustersResponse)\n\n public ListGameServerClustersResponse(ListGameServerClustersResponse other)\n\nProperties\n----------\n\n### GameServerClusters\n\n public RepeatedField\u003cGameServerCluster\u003e GameServerClusters { get; }\n\nThe list of game server clusters.\n\n### NextPageToken\n\n public string NextPageToken { get; set; }\n\nToken to retrieve the next page of results, or empty if there are no more\nresults in the list.\n\n### Unreachable\n\n public RepeatedField\u003cstring\u003e Unreachable { get; }\n\nList of locations that could not be reached.\n\nMethods\n-------\n\n### GetEnumerator()\n\n public IEnumerator\u003cGameServerCluster\u003e GetEnumerator()\n\nReturns an enumerator that iterates through the resources in this response."]]