public sealed class UpdateGameServerDeploymentRequest : IMessage<UpdateGameServerDeploymentRequest>, IEquatable<UpdateGameServerDeploymentRequest>, IDeepCloneable<UpdateGameServerDeploymentRequest>, IBufferMessage, IMessageReference documentation and code samples for the Game Services v1 API class UpdateGameServerDeploymentRequest.
Request message for GameServerDeploymentsService.UpdateGameServerDeployment. Only allows updates for labels.
Implements
IMessageUpdateGameServerDeploymentRequest, IEquatableUpdateGameServerDeploymentRequest, IDeepCloneableUpdateGameServerDeploymentRequest, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
UpdateGameServerDeploymentRequest()
public UpdateGameServerDeploymentRequest()UpdateGameServerDeploymentRequest(UpdateGameServerDeploymentRequest)
public UpdateGameServerDeploymentRequest(UpdateGameServerDeploymentRequest other)| Parameter | |
|---|---|
| Name | Description |
other |
UpdateGameServerDeploymentRequest |
Properties
GameServerDeployment
public GameServerDeployment GameServerDeployment { get; set; }Required. The game server delpoyment to be updated. Only fields specified in update_mask are updated.
| Property Value | |
|---|---|
| Type | Description |
GameServerDeployment |
|
UpdateMask
public FieldMask UpdateMask { get; set; }Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask definition, see
https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
| Property Value | |
|---|---|
| Type | Description |
FieldMask |
|