public sealed class GameServerClusterConnectionInfo : IMessage<GameServerClusterConnectionInfo>, IEquatable<GameServerClusterConnectionInfo>, IDeepCloneable<GameServerClusterConnectionInfo>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class GameServerClusterConnectionInfo.
Namespace designated on the game server cluster where the Agones game
server instances will be created. Existence of the namespace will be
validated during creation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThis documentation provides reference information for the \u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e class within the Google Cloud Gaming v1 API.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e is a class for managing game server cluster connection information, inheriting from \u003ccode\u003eobject\u003c/code\u003e and implementing several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation includes details on the class's constructors, \u003ccode\u003eGameServerClusterConnectionInfo()\u003c/code\u003e, and \u003ccode\u003eGameServerClusterConnectionInfo(GameServerClusterConnectionInfo)\u003c/code\u003e, as well as the \u003ccode\u003eClusterReferenceCase\u003c/code\u003e, \u003ccode\u003eGkeClusterReference\u003c/code\u003e, and \u003ccode\u003eNamespace\u003c/code\u003e properties.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of this resource is \u003ccode\u003e2.2.0\u003c/code\u003e, with older versions such as \u003ccode\u003e2.1.0\u003c/code\u003e, \u003ccode\u003e2.0.0\u003c/code\u003e, \u003ccode\u003e1.4.0\u003c/code\u003e, \u003ccode\u003e1.3.0\u003c/code\u003e, \u003ccode\u003e1.2.0\u003c/code\u003e and \u003ccode\u003e1.1.0\u003c/code\u003e also being available.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class GameServerClusterConnectionInfo (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo) \n\n public sealed class GameServerClusterConnectionInfo : IMessage\u003cGameServerClusterConnectionInfo\u003e, IEquatable\u003cGameServerClusterConnectionInfo\u003e, IDeepCloneable\u003cGameServerClusterConnectionInfo\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Game Services v1 API class GameServerClusterConnectionInfo.\n\nThe game server cluster connection information. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e GameServerClusterConnectionInfo \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[GameServerClusterConnectionInfo](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[GameServerClusterConnectionInfo](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[GameServerClusterConnectionInfo](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerClusterConnectionInfo), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### GameServerClusterConnectionInfo()\n\n public GameServerClusterConnectionInfo()\n\n### GameServerClusterConnectionInfo(GameServerClusterConnectionInfo)\n\n public GameServerClusterConnectionInfo(GameServerClusterConnectionInfo other)\n\nProperties\n----------\n\n### ClusterReferenceCase\n\n public GameServerClusterConnectionInfo.ClusterReferenceOneofCase ClusterReferenceCase { get; }\n\n### GkeClusterReference\n\n public GkeClusterReference GkeClusterReference { get; set; }\n\nReference to the GKE cluster where the game servers are installed.\n\n### Namespace\n\n public string Namespace { get; set; }\n\nNamespace designated on the game server cluster where the Agones game\nserver instances will be created. Existence of the namespace will be\nvalidated during creation."]]