public sealed class TargetDetails.Types.TargetFleetDetails.Types.TargetFleet : IMessage<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IEquatable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class TargetDetails.Types.TargetFleetDetails.Types.TargetFleet.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `TargetFleet` class is 2.2.0, which is part of the Game Services v1 API and can be accessed through the provided link."],["`TargetFleet` is a class within the `Google.Cloud.Gaming.V1` namespace, representing a target Agones fleet specification, and it inherits from the `object` class."],["This class implements multiple interfaces, including `IMessage`, `IEquatable\u003cTargetFleet\u003e`, `IDeepCloneable\u003cTargetFleet\u003e`, and `IBufferMessage`, suggesting it's designed for message handling, comparison, deep cloning, and efficient buffering."],["The `TargetFleet` class includes properties like `Name`, representing the Agones fleet's name, and `SpecSource`, which defines the source of the Agones fleet specification."],["The available versions for `TargetFleet` range from 1.1.0 to 2.2.0, with each version accessible via a distinct URL, allowing access to historical documentation."]]],[]]