public sealed class UpdateGameServerClusterRequest : IMessage<UpdateGameServerClusterRequest>, IEquatable<UpdateGameServerClusterRequest>, IDeepCloneable<UpdateGameServerClusterRequest>, IBufferMessage, IMessageReference documentation and code samples for the Game Services v1 API class UpdateGameServerClusterRequest.
Request message for GameServerClustersService.UpdateGameServerCluster.
Implements
IMessageUpdateGameServerClusterRequest, IEquatableUpdateGameServerClusterRequest, IDeepCloneableUpdateGameServerClusterRequest, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
UpdateGameServerClusterRequest()
public UpdateGameServerClusterRequest()UpdateGameServerClusterRequest(UpdateGameServerClusterRequest)
public UpdateGameServerClusterRequest(UpdateGameServerClusterRequest other)| Parameter | |
|---|---|
| Name | Description |
other |
UpdateGameServerClusterRequest |
Properties
GameServerCluster
public GameServerCluster GameServerCluster { get; set; }Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
| Property Value | |
|---|---|
| Type | Description |
GameServerCluster |
|
UpdateMask
public FieldMask UpdateMask { get; set; }Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask definition, see
https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
| Property Value | |
|---|---|
| Type | Description |
FieldMask |
|