[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe latest version of the Game Services v1 API class TargetState is 2.2.0, and previous versions dating back to 1.1.0 are also available.\u003c/p\u003e\n"],["\u003cp\u003eTargetState is an API class that encapsulates the target state within the Google Cloud Game Services v1 and it implements multiple interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class \u003ccode\u003eTargetState\u003c/code\u003e includes properties such as \u003ccode\u003eDetails\u003c/code\u003e, which is a \u003ccode\u003eRepeatedField\u003c/code\u003e that contains details about Agones fleets.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eTargetState\u003c/code\u003e class has two constructors, one default, and one that accepts another \u003ccode\u003eTargetState\u003c/code\u003e object as a parameter for creating a copy.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eTargetState\u003c/code\u003e inherits from \u003ccode\u003eobject\u003c/code\u003e, and inherits the \u003ccode\u003eGetHashCode()\u003c/code\u003e, \u003ccode\u003eGetType()\u003c/code\u003e, and \u003ccode\u003eToString()\u003c/code\u003e methods from the object class.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class TargetState (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetState)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.TargetState)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.TargetState)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.TargetState)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.TargetState)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.TargetState)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.TargetState) \n\n public sealed class TargetState : IMessage\u003cTargetState\u003e, IEquatable\u003cTargetState\u003e, IDeepCloneable\u003cTargetState\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Game Services v1 API class TargetState.\n\nEncapsulates the Target state. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e TargetState \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[TargetState](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetState), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[TargetState](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetState), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[TargetState](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.TargetState), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### TargetState()\n\n public TargetState()\n\n### TargetState(TargetState)\n\n public TargetState(TargetState other)\n\nProperties\n----------\n\n### Details\n\n public RepeatedField\u003cTargetDetails\u003e Details { get; }\n\nDetails about Agones fleets."]]