public sealed class UpdateRealmRequest : IMessage<UpdateRealmRequest>, IEquatable<UpdateRealmRequest>, IDeepCloneable<UpdateRealmRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class UpdateRealmRequest.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eUpdateRealmRequest\u003c/code\u003e class is part of the Game Services v1 API and is used to request an update to a realm.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of \u003ccode\u003eUpdateRealmRequest\u003c/code\u003e is 2.2.0, with older versions available from 2.1.0 down to 1.1.0.\u003c/p\u003e\n"],["\u003cp\u003eThis class implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, and inherits from the base \u003ccode\u003eobject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eUpdateRealmRequest\u003c/code\u003e includes properties for specifying the \u003ccode\u003eRealm\u003c/code\u003e to update and the \u003ccode\u003eUpdateMask\u003c/code\u003e, which determines which fields of the realm will be modified.\u003c/p\u003e\n"],["\u003cp\u003eThe class contains 2 constructors: the default \u003ccode\u003eUpdateRealmRequest()\u003c/code\u003e constructor, and a constructor \u003ccode\u003eUpdateRealmRequest(UpdateRealmRequest other)\u003c/code\u003e that takes another instance of \u003ccode\u003eUpdateRealmRequest\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class UpdateRealmRequest (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.UpdateRealmRequest)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.UpdateRealmRequest)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.UpdateRealmRequest)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.UpdateRealmRequest)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.UpdateRealmRequest)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.UpdateRealmRequest)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.UpdateRealmRequest) \n\n public sealed class UpdateRealmRequest : IMessage\u003cUpdateRealmRequest\u003e, IEquatable\u003cUpdateRealmRequest\u003e, IDeepCloneable\u003cUpdateRealmRequest\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Game Services v1 API class UpdateRealmRequest.\n\nRequest message for RealmsService.UpdateRealm. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e UpdateRealmRequest \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[UpdateRealmRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.UpdateRealmRequest), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[UpdateRealmRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.UpdateRealmRequest), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[UpdateRealmRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.UpdateRealmRequest), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### UpdateRealmRequest()\n\n public UpdateRealmRequest()\n\n### UpdateRealmRequest(UpdateRealmRequest)\n\n public UpdateRealmRequest(UpdateRealmRequest other)\n\nProperties\n----------\n\n### Realm\n\n public Realm Realm { get; set; }\n\nRequired. The realm to be updated.\nOnly fields specified in update_mask are updated.\n\n### UpdateMask\n\n public FieldMask UpdateMask { get; set; }\n\nRequired. The update mask applies to the resource. For the `FieldMask`\ndefinition, see\n\u003chttps://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask\u003e"]]