public sealed class GameServerClustersServiceClientBuilder : ClientBuilderBase<GameServerClustersServiceClient>Reference documentation and code samples for the Game Services v1 API class GameServerClustersServiceClientBuilder.
Builder class for GameServerClustersServiceClient to provide simple configuration of credentials, endpoint etc.
Inheritance
object > ClientBuilderBaseGameServerClustersServiceClient > GameServerClustersServiceClientBuilderNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
GameServerClustersServiceClientBuilder()
public GameServerClustersServiceClientBuilder()Creates a new builder with default settings.
Properties
Settings
public GameServerClustersServiceSettings Settings { get; set; }The settings to use for RPCs, or null for the default settings.
| Property Value | |
|---|---|
| Type | Description |
GameServerClustersServiceSettings |
|
Methods
Build()
public override GameServerClustersServiceClient Build()Builds the resulting client.
| Returns | |
|---|---|
| Type | Description |
GameServerClustersServiceClient |
|
BuildAsync(CancellationToken)
public override Task<GameServerClustersServiceClient> BuildAsync(CancellationToken cancellationToken = default)Builds the resulting client asynchronously.
| Parameter | |
|---|---|
| Name | Description |
cancellationToken |
CancellationToken |
| Returns | |
|---|---|
| Type | Description |
TaskGameServerClustersServiceClient |
|
GetChannelPool()
protected override ChannelPool GetChannelPool()Returns the channel pool to use when no other options are specified.
| Returns | |
|---|---|
| Type | Description |
ChannelPool |
|