public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class PreviewUpdateGameServerClusterResponse.
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe \u003ccode\u003ePreviewUpdateGameServerClusterResponse\u003c/code\u003e class is part of the Game Services v1 API, specifically designed for previewing updates to a game server cluster.\u003c/p\u003e\n"],["\u003cp\u003eThis class serves as the response message for \u003ccode\u003eGameServerClustersService.PreviewUpdateGameServerCluster\u003c/code\u003e, representing the result of an update preview operation.\u003c/p\u003e\n"],["\u003cp\u003eIt inherits from \u003ccode\u003eobject\u003c/code\u003e and implements interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class has properties like \u003ccode\u003eEtag\u003c/code\u003e (a string representing the ETag of the cluster) and \u003ccode\u003eTargetState\u003c/code\u003e (of type \u003ccode\u003eTargetState\u003c/code\u003e), which capture the state of the game server cluster.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation shows that the most current version of this class is 2.2.0, and lists previous version documentation down to 1.1.0.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class PreviewUpdateGameServerClusterResponse (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse) \n\n public sealed class PreviewUpdateGameServerClusterResponse : IMessage\u003cPreviewUpdateGameServerClusterResponse\u003e, IEquatable\u003cPreviewUpdateGameServerClusterResponse\u003e, IDeepCloneable\u003cPreviewUpdateGameServerClusterResponse\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Game Services v1 API class PreviewUpdateGameServerClusterResponse.\n\nResponse message for GameServerClustersService.PreviewUpdateGameServerCluster \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e PreviewUpdateGameServerClusterResponse \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[PreviewUpdateGameServerClusterResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[PreviewUpdateGameServerClusterResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[PreviewUpdateGameServerClusterResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.PreviewUpdateGameServerClusterResponse), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### PreviewUpdateGameServerClusterResponse()\n\n public PreviewUpdateGameServerClusterResponse()\n\n### PreviewUpdateGameServerClusterResponse(PreviewUpdateGameServerClusterResponse)\n\n public PreviewUpdateGameServerClusterResponse(PreviewUpdateGameServerClusterResponse other)\n\nProperties\n----------\n\n### Etag\n\n public string Etag { get; set; }\n\nThe ETag of the game server cluster.\n\n### TargetState\n\n public TargetState TargetState { get; set; }\n\nThe target state."]]