public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class PreviewUpdateGameServerClusterResponse.
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `PreviewUpdateGameServerClusterResponse` class is part of the Game Services v1 API, specifically designed for previewing updates to a game server cluster."],["This class serves as the response message for `GameServerClustersService.PreviewUpdateGameServerCluster`, representing the result of an update preview operation."],["It inherits from `object` and implements interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class has properties like `Etag` (a string representing the ETag of the cluster) and `TargetState` (of type `TargetState`), which capture the state of the game server cluster."],["The documentation shows that the most current version of this class is 2.2.0, and lists previous version documentation down to 1.1.0."]]],[]]