[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe latest version of the Game Services v1 API for GameServerDeploymentsServiceClientBuilder is 2.2.0, with previous versions also available for use.\u003c/p\u003e\n"],["\u003cp\u003eGameServerDeploymentsServiceClientBuilder is a builder class that simplifies the configuration of credentials and endpoints for the GameServerDeploymentsServiceClient.\u003c/p\u003e\n"],["\u003cp\u003eThis builder class inherits from ClientBuilderBase and provides methods like Build() and BuildAsync() to create the GameServerDeploymentsServiceClient.\u003c/p\u003e\n"],["\u003cp\u003eIt also contains properties such as settings, to use for RPC calls, and has methods to allow access to items such as channel pools.\u003c/p\u003e\n"],["\u003cp\u003eThe assembly in use is the Google.Cloud.Gaming.V1.dll.\u003c/p\u003e\n"]]],[],null,["# Game Services v1 API - Class GameServerDeploymentsServiceClientBuilder (2.2.0)\n\nVersion latestkeyboard_arrow_down\n\n- [2.2.0 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClientBuilder)\n- [2.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.1.0/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClientBuilder)\n- [2.0.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/2.0.0/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClientBuilder)\n- [1.4.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.4.0/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClientBuilder)\n- [1.3.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.3.0/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClientBuilder)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.2.0/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClientBuilder)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.Gaming.V1/1.1.0/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClientBuilder) \n\n public sealed class GameServerDeploymentsServiceClientBuilder : ClientBuilderBase\u003cGameServerDeploymentsServiceClient\u003e\n\nReference documentation and code samples for the Game Services v1 API class GameServerDeploymentsServiceClientBuilder.\n\nBuilder class for [GameServerDeploymentsServiceClient](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClient) to provide simple configuration of\ncredentials, endpoint etc. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e [ClientBuilderBase](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs)[GameServerDeploymentsServiceClient](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClient) \\\u003e GameServerDeploymentsServiceClientBuilder \n\nInherited Members\n-----------------\n\n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.Build(IServiceProvider)](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.BuildAsync(IServiceProvider, CancellationToken)](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.Endpoint](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.Logger](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.Scopes](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.ChannelCredentials](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.CredentialsPath](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.JsonCredentials](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.GoogleCredential](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.Credential](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.TokenAccessMethod](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.CallInvoker](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.UserAgent](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.GrpcAdapter](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.QuotaProject](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.GrpcChannelOptions](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.LastCreatedChannel](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.UseJwtAccessWithScopes](https://github.com/googleapis/gax-dotnet/blob/6f2d3e64dd92f0f7a4f02a7db56cf6ed409615f2/Google.Api.Gax.Grpc/ClientBuilderBase.cs) \n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1](/dotnet/docs/reference/Google.Cloud.Gaming.V1/latest/Google.Cloud.Gaming.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1.dll\n\nConstructors\n------------\n\n### GameServerDeploymentsServiceClientBuilder()\n\n public GameServerDeploymentsServiceClientBuilder()\n\nCreates a new builder with default settings.\n\nProperties\n----------\n\n### Settings\n\n public GameServerDeploymentsServiceSettings Settings { get; set; }\n\nThe settings to use for RPCs, or `null` for the default settings.\n\nMethods\n-------\n\n### Build()\n\n public override GameServerDeploymentsServiceClient Build()\n\nBuilds the resulting client.\n\n**Overrides** \nGoogle.Api.Gax.Grpc.ClientBuilderBase\\\u003cGoogle.Cloud.Gaming.V1.GameServerDeploymentsServiceClient\\\u003e.Build()\n\n### BuildAsync(CancellationToken)\n\n public override Task\u003cGameServerDeploymentsServiceClient\u003e BuildAsync(CancellationToken cancellationToken = default)\n\nBuilds the resulting client asynchronously.\n\n**Overrides** \n[ClientBuilderBase\\\u003cGameServerDeploymentsServiceClient\\\u003e.BuildAsync(CancellationToken)](https://learn.microsoft.com/dotnet/api/system.threading.cancellationtoken)\n\n### GetChannelPool()\n\n protected override ChannelPool GetChannelPool()\n\nReturns the channel pool to use when no other options are specified.\n\n**Overrides** \nGoogle.Api.Gax.Grpc.ClientBuilderBase\\\u003cGoogle.Cloud.Gaming.V1.GameServerDeploymentsServiceClient\\\u003e.GetChannelPool()"]]