public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `PreviewUpdateGameServerClusterResponse` class, which is part of the Google Cloud Gaming V1 API."],["The `PreviewUpdateGameServerClusterResponse` class is a response message used by the `GameServerClustersService` for previewing updates to game server clusters."],["It inherits from `Object` and implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes two constructors, a default one and another that takes another `PreviewUpdateGameServerClusterResponse` object as a parameter."],["The class has two properties, `Etag`, a string, and `TargetState` which is a `TargetState` type."]]],[]]