public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `PreviewUpdateGameServerClusterResponse` class is a response message for the `GameServerClustersService.PreviewUpdateGameServerCluster` method."],["This class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing functionalities for message handling, comparison, cloning, and buffering."],["There are multiple versions available for this API, ranging from version 1.1.0 up to 2.2.0, with 2.2.0 being the latest."],["The class includes properties such as `Etag` (a string) and `TargetState` (of type `TargetState`) to provide details regarding the state of the game server cluster."],["The `PreviewUpdateGameServerClusterResponse` has two constructors available, one default and one that accepts another `PreviewUpdateGameServerClusterResponse` as an input."]]],[]]