public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class PreviewUpdateGameServerClusterResponse.
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides reference documentation for the `PreviewUpdateGameServerClusterResponse` class within the Google Cloud Game Services v1 API."],["The `PreviewUpdateGameServerClusterResponse` class is used as a response message for the `GameServerClustersService.PreviewUpdateGameServerCluster` method."],["This class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class has two constructors, and it also contains properties such as Etag and TargetState that allows for a more targeted interaction with the cluster."],["Multiple versions of the documentation are available, ranging from version 1.1.0 to the latest 2.2.0."]]],[]]