public sealed class PreviewUpdateGameServerClusterResponse : IMessage<PreviewUpdateGameServerClusterResponse>, IEquatable<PreviewUpdateGameServerClusterResponse>, IDeepCloneable<PreviewUpdateGameServerClusterResponse>, IBufferMessage, IMessage
Response message for GameServerClustersService.PreviewUpdateGameServerCluster
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for `PreviewUpdateGameServerClusterResponse` is 2.2.0, while the current context is regarding version 1.1.0."],["`PreviewUpdateGameServerClusterResponse` is a response message for `GameServerClustersService.PreviewUpdateGameServerCluster` and inherits from Object, while implementing multiple interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["This class has two constructors: a default constructor and a constructor that accepts another `PreviewUpdateGameServerClusterResponse` object as a parameter."],["The class includes properties such as `Etag`, a string representing the ETag of the game server cluster, and `TargetState`, which refers to the target state of a `TargetState` type."],["The class is part of the namespace `Google.Cloud.Gaming.V1` within the `Google.Cloud.Gaming.V1.dll` assembly."]]],[]]