public sealed class GameServerClusterConnectionInfo : IMessage<GameServerClusterConnectionInfo>, IEquatable<GameServerClusterConnectionInfo>, IDeepCloneable<GameServerClusterConnectionInfo>, IBufferMessage, IMessage
Namespace designated on the game server cluster where the Agones game
server instances will be created. Existence of the namespace will be
validated during creation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for `GameServerClusterConnectionInfo` is 2.2.0, with multiple previous versions also accessible, ranging down to version 1.1.0."],["`GameServerClusterConnectionInfo` is a class that provides information about a game server cluster's connection, implementing interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["This class contains information related to a GKE cluster reference and a namespace for the game server cluster, allowing you to determine both where the game servers are installed and where the Agones game server instances are created, respectively."],["The class `GameServerClusterConnectionInfo` includes inherited members such as `GetHashCode()`, `GetType()`, `MemberwiseClone()`, and `ToString()` from the base `Object` class, which are general utility functions for all objects."]]],[]]