[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `TargetState` class, found within the `Google.Cloud.Gaming.V1` namespace and version 1.3.0, encapsulates the target state in the Google Cloud Gaming API."],["The class inherits from `Object` and implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing various functionalities."],["`TargetState` objects can be created via a default constructor or a constructor that takes another `TargetState` object as an argument for cloning."],["The class contains a `Details` property, which is a `RepeatedField` of `TargetDetails`, providing specific information about Agones fleets."],["Version 2.2.0 is the latest version available for the TargetState."]]],[]]