[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `TargetState` class, part of the Game Services v1 API, encapsulates the target state in game services."],["`TargetState` implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class inherits from `Object` and provides methods like `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."],["The `TargetState` class includes two constructors: a default constructor and a copy constructor that takes another `TargetState` object as a parameter."],["The `Details` property, of type `RepeatedField\u003cTargetDetails\u003e`, contains information about Agones fleets."]]],[]]