[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `TargetState` class, part of the `Google.Cloud.Gaming.V1` namespace, encapsulates the target state within the Google Cloud Gaming environment."],["Version 2.2.0 is the latest version of this API, with previous versions also documented, ranging back to version 1.1.0, all of which implement the `TargetState` class."],["`TargetState` inherits from `Object` and implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `TargetState` class contains a `Details` property of type `RepeatedField\u003cTargetDetails\u003e`, which provides details about Agones fleets within the current state."]]],[]]