public sealed class UpdateGameServerClusterRequest : IMessage<UpdateGameServerClusterRequest>, IEquatable<UpdateGameServerClusterRequest>, IDeepCloneable<UpdateGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.UpdateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for `UpdateGameServerClusterRequest` is 2.2.0, as indicated in the provided list of versions."],["`UpdateGameServerClusterRequest` is a request message for the `GameServerClustersService.UpdateGameServerCluster` method, inheriting from `Object` and implementing several interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `UpdateGameServerClusterRequest` class includes two constructors, one default and one that accepts another `UpdateGameServerClusterRequest` instance as a parameter."],["This class contains two key properties: `GameServerCluster`, which is the game server cluster to be updated, and `UpdateMask`, which specifies the fields to be updated."],["The `UpdateGameServerClusterRequest` class is part of the `Google.Cloud.Gaming.V1` namespace, and it can be found within the `Google.Cloud.Gaming.V1.dll` assembly."]]],[]]