public sealed class TargetFleet : IMessage<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IEquatable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `TargetFleet` class within the `Google.Cloud.Gaming.V1` namespace, specifically version 1.2.0."],["The `TargetFleet` class is a representation of an Agones fleet specification, inheriting from `Object` and implementing interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `TargetFleet` class has two constructors, a parameterless one and another that takes a `TargetFleet` object as a parameter for deep copy purposes."],["The class includes two main properties: `Name`, a string representing the name of the Agones fleet, and `SpecSource`, a property of type `SpecSource` that represents the source of the Agones fleet spec."]]],[]]