public sealed class TargetFleet : IMessage<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IEquatable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleet>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `TargetFleet` class provides a specification for Agones fleets within the Google Cloud Gaming V1 service, and is implemented in the namespace `Google.Cloud.Gaming.V1`."],["The most current version is 2.2.0, with other previous versions being from 2.1.0 down to 1.1.0, all of which provide a reference for `TargetFleet`."],["`TargetFleet` implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits members from the base `Object` class."],["`TargetFleet` has two constructors: a default constructor and another that accepts another `TargetFleet` instance to be used as a parameter, allowing for quick cloning."],["Key properties of `TargetFleet` include `Name` as a string type and `SpecSource` as a type of `SpecSource`, both which are used to define the fleet name and its specifications."]]],[]]