[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference documentation for the `TargetDetails` class within the Game Services v1 API, outlining its structure and functionality."],["The `TargetDetails` class is part of the `Google.Cloud.Gaming.V1` namespace and is implemented in the `Google.Cloud.Gaming.V1.dll` assembly, detailing Agones resources."],["Available versions of this documentation range from version 1.1.0 to the latest 2.2.0, with 2.1.0 being the currently viewed version."],["`TargetDetails` has two constructors and three properties: `FleetDetails`, `GameServerClusterName`, and `GameServerDeploymentName`, each detailed in the provided content."],["The `TargetDetails` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the base `Object` class."]]],[]]