[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["Version 2.0.0 of the `TargetDetails` class is documented here, with links to previous versions ranging from 1.1.0 to 2.1.0, and the latest version 2.2.0."],["`TargetDetails` provides information about Agones resources and inherits from the base `Object` class, implementing several interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class offers two constructors: a default constructor and one that accepts another `TargetDetails` instance as a parameter for copying."],["It includes three properties: `FleetDetails`, which is a `RepeatedField` of `TargetFleetDetails` objects representing Agones fleet details, `GameServerClusterName` which is the string name of the game server cluster, and `GameServerDeploymentName`, the string name of the game server deployment."]]],[]]