public sealed class CreateRealmRequest : IMessage<CreateRealmRequest>, IEquatable<CreateRealmRequest>, IDeepCloneable<CreateRealmRequest>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document outlines the `CreateRealmRequest` class, which is used to request the creation of a new realm within the Google Cloud Gaming service."],["The `CreateRealmRequest` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, ensuring compatibility with Google Protobuf and other .NET functionalities."],["The `CreateRealmRequest` class includes properties such as `Parent`, `ParentAsLocationName`, `Realm`, and `RealmId`, which are necessary for specifying the location, and details of the realm to be created."],["The document provides information on the latest version (2.2.0) as well as several earlier versions, allowing developers to select the appropriate version for their project."],["There are two constructor overloads provided for the `CreateRealmRequest` class, one empty, and one that takes another instance of `CreateRealmRequest` to allow for cloning."]]],[]]