[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `SpecSource` class within the `Google.Cloud.Gaming.V1` namespace, specifically version 1.1.0 of the library."],["`SpecSource` encapsulates both Agones fleet and Agones autoscaler spec sources, and it implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes properties like `GameServerConfigName` which represents the game server config resource and `Name` which is the name of the Agones fleet or scaling config."],["There are multiple versions available, ranging from 1.1.0 to 2.2.0 (latest) for the Google Cloud Gaming library."],["`SpecSource` has inherited members from `Object`, and it has two constructors: a parameterless constructor and one that accepts another `SpecSource` instance."]]],[]]