public sealed class DeleteGameServerConfigRequest : IMessage<DeleteGameServerConfigRequest>, IEquatable<DeleteGameServerConfigRequest>, IDeepCloneable<DeleteGameServerConfigRequest>, IBufferMessage, IMessage
Request message for GameServerConfigsService.DeleteGameServerConfig.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `DeleteGameServerConfigRequest` is 2.2.0, with other versions available ranging from 1.1.0 to 2.1.0."],["`DeleteGameServerConfigRequest` is a request message used for deleting a game server configuration through the `GameServerConfigsService`."],["This class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["It includes properties like `GameServerConfigName` (a typed view over the resource name) and `Name` (the string name of the game server config to delete)."],["The class includes two constructors: a parameterless default and another with the same parameter type as itself."]]],[]]