public sealed class DeleteGameServerDeploymentRequest : IMessage<DeleteGameServerDeploymentRequest>, IEquatable<DeleteGameServerDeploymentRequest>, IDeepCloneable<DeleteGameServerDeploymentRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.DeleteGameServerDeployment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `DeleteGameServerDeploymentRequest` class, which is used to request the deletion of a game server deployment."],["The `DeleteGameServerDeploymentRequest` class implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, enabling it to interact within the Google Protobuf framework."],["The class includes properties such as `GameServerDeploymentName` and `Name`, with `Name` being a required string representing the resource name of the game server deployment to be deleted."],["There are multiple versions of the game server deployment documented on this webpage, with version 2.2.0 being the most recent."],["The available constructors include a default constructor and one that accepts another `DeleteGameServerDeploymentRequest` object as a parameter for copying."]]],[]]