public sealed class GetRealmRequest : IMessage<GetRealmRequest>, IEquatable<GetRealmRequest>, IDeepCloneable<GetRealmRequest>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides details for the `GetRealmRequest` class, which is used to request a specific realm in the Google Cloud Gaming service, and is part of the `Google.Cloud.Gaming.V1` namespace."],["The `GetRealmRequest` class implements several interfaces, including `IMessage`, `IEquatable\u003cGetRealmRequest\u003e`, `IDeepCloneable\u003cGetRealmRequest\u003e`, and `IBufferMessage`, indicating its role in protocol buffer communication and data handling."],["The `GetRealmRequest` class includes a `Name` property of type string and a `RealmName` property of type `RealmName` which are used to specify the target realm, utilizing a structured resource name format."],["There are two constructors available for `GetRealmRequest`: a default constructor and one that allows creating a new instance by copying an existing `GetRealmRequest` object."],["The document also includes links to all previous versions of the `GetRealmRequest`, as far back as version `1.1.0`, the earliest version listed, up to the `2.2.0` latest version."]]],[]]