public sealed class OperationStatus : IMessage<OperationStatus>, IEquatable<OperationStatus>, IDeepCloneable<OperationStatus>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for `OperationStatus` is 2.2.0, with version 1.1.0 being the one documented in this content."],["`OperationStatus` is a class within the `Google.Cloud.Gaming.V1` namespace, implementing multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `OperationStatus` class provides information about the status of an operation, including properties like `Done` (a boolean indicating if the operation is complete), `ErrorCode`, and `ErrorMessage`."],["The class inherits members from `Object`, such as `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`, and includes two constructors, one default and one that copies from an existing `OperationStatus` object."],["The `Done` property's value type is a boolean, the `ErrorCode` value type is `OperationStatus.Types.ErrorCode` and `ErrorMessage`'s value type is string."]]],[]]