public sealed class GameServerConfigOverride : IMessage<GameServerConfigOverride>, IEquatable<GameServerConfigOverride>, IDeepCloneable<GameServerConfigOverride>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `GameServerConfigOverride` class within the `Google.Cloud.Gaming.V1` namespace, detailing its structure and usage."],["The `GameServerConfigOverride` class represents a game server configuration override and implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The latest version of this class is 2.2.0, and older versions, ranging from 1.1.0 to 2.1.0, are also accessible through the documentation."],["The class includes properties such as `ConfigVersion`, `RealmsSelector`, `ChangeCase`, and `SelectorCase`, allowing for the specification of a game server configuration and the selection of applicable realms."],["The `GameServerConfigOverride` class has two constructors: a default constructor and a copy constructor that takes another `GameServerConfigOverride` object as a parameter."]]],[]]