[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides details for the `GameServerConfigsServiceClientBuilder` class, which simplifies the configuration of credentials and endpoints for `GameServerConfigsServiceClient`."],["The `GameServerConfigsServiceClientBuilder` class inherits from `ClientBuilderBase` and offers methods for building both synchronously and asynchronously through the `Build()` and `BuildAsync()` functions."],["The class allows users to set various configurations such as endpoint, scopes, channel credentials, and others, as it contains multiple properties that handle different aspects of client configuration."],["It also allows users to override the default `GrpcAdapter`, `ChannelPool`, `Endpoint`, and `Scopes` configurations with custom settings."],["The documentation outlines multiple versions of the API available for selection, from version 1.1.0 up to version 2.2.0, the latest."]]],[]]