public sealed class OperationStatus : IMessage<OperationStatus>, IEquatable<OperationStatus>, IDeepCloneable<OperationStatus>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document outlines the `OperationStatus` class, a part of the `Google.Cloud.Gaming.V1` namespace, within version 2.0.0 of the Google Cloud Gaming .NET library."],["The `OperationStatus` class inherits from `Object` and implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, for message handling and object comparison."],["The class includes two constructors, a default constructor and one that takes another `OperationStatus` object as a parameter, allowing for the creation of new instances and copying existing ones."],["Key properties of the `OperationStatus` class include `Done`, which indicates if the operation is completed, `ErrorCode`, indicating the error type if one occurs, and `ErrorMessage` providing a readable description of any error."],["Several versions of the class exist, with the latest version being 2.2.0, and previous versions down to 1.1.0, but this specific page is for version 2.0.0."]]],[]]