public sealed class OperationStatus : IMessage<OperationStatus>, IEquatable<OperationStatus>, IDeepCloneable<OperationStatus>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page details the `OperationStatus` class, specifically version 1.3.0, within the Google.Cloud.Gaming.V1 namespace, as part of the Google Cloud Gaming .NET library."],["The `OperationStatus` class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the `System.Object` class."],["The latest version of this type is `2.2.0`, with links provided for access to various other versions ranging from `2.1.0` to `1.1.0` of this class."],["The `OperationStatus` class has two constructors: a parameterless constructor, and one that takes another `OperationStatus` object for copying."],["The class includes properties such as `Done` (a boolean indicating operation completion), `ErrorCode` (for reporting error codes), and `ErrorMessage` (for a human-readable description of any errors)."]]],[]]