public sealed class OperationStatus : IMessage<OperationStatus>, IEquatable<OperationStatus>, IDeepCloneable<OperationStatus>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page details the `OperationStatus` class, a part of the `Google.Cloud.Gaming.V1` namespace, within version 2.1.0 of the Google Cloud Gaming .NET library."],["The `OperationStatus` class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, inheriting from `Object`."],["There are two constructors available for creating an `OperationStatus` instance: a default constructor and one that accepts another `OperationStatus` object as a parameter."],["Key properties of the `OperationStatus` class include `Done`, a boolean indicating if the operation is complete, `ErrorCode` for failure codes, and `ErrorMessage` for human-readable error messages."],["Multiple versions of the `OperationStatus` are available, ranging from version 1.1.0 up to the latest version 2.2.0."]]],[]]