public sealed class DeleteGameServerConfigRequest : IMessage<DeleteGameServerConfigRequest>, IEquatable<DeleteGameServerConfigRequest>, IDeepCloneable<DeleteGameServerConfigRequest>, IBufferMessage, IMessage
Request message for GameServerConfigsService.DeleteGameServerConfig.
Required. The name of the game server config to delete, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `DeleteGameServerConfigRequest` is 2.2.0, with the provided content focusing on version 1.3.0."],["`DeleteGameServerConfigRequest` is a request message used for `GameServerConfigsService.DeleteGameServerConfig` and implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes a constructor and accepts `other`, a `DeleteGameServerConfigRequest`, as a parameter."],["The class `DeleteGameServerConfigRequest` has two properties: `GameServerConfigName` which provides a typed view over the resource name, and `Name` which specifies the resource path for the game server config to be deleted."],["The minimum supported version of this class in the provided documentation is 1.1.0."]]],[]]