public sealed class DeleteGameServerConfigRequest : IMessage<DeleteGameServerConfigRequest>, IEquatable<DeleteGameServerConfigRequest>, IDeepCloneable<DeleteGameServerConfigRequest>, IBufferMessage, IMessage
Request message for GameServerConfigsService.DeleteGameServerConfig.
Required. The name of the game server config to delete, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `DeleteGameServerConfigRequest` class is used to request the deletion of a game server configuration, which can be found in the `Google.Cloud.Gaming.V1` namespace, and is part of the Google.Cloud.Gaming.V1.dll assembly."],["This class implements several interfaces, including `IMessage\u003cDeleteGameServerConfigRequest\u003e`, `IEquatable\u003cDeleteGameServerConfigRequest\u003e`, `IDeepCloneable\u003cDeleteGameServerConfigRequest\u003e`, `IBufferMessage`, and `IMessage`."],["The `DeleteGameServerConfigRequest` class includes properties like `GameServerConfigName` and `Name`, with `Name` being a required string representing the resource path of the game server configuration to delete."],["The `DeleteGameServerConfigRequest` class has two constructors; one is parameterless and the other one takes another `DeleteGameServerConfigRequest` object as a parameter."],["The latest version available of this object is 2.2.0, with other versions from 1.1.0 to 2.1.0 also being available."]]],[]]