public sealed class GkeClusterReference : IMessage<GkeClusterReference>, IEquatable<GkeClusterReference>, IDeepCloneable<GkeClusterReference>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class GkeClusterReference.
{cluster}
If project and location are not specified, the project and location of the
GameServerCluster resource are used to generate the full name of the
GKE cluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `GkeClusterReference` class, part of the Google Cloud for Games v1beta API."],["`GkeClusterReference` is a class that represents a reference to a Google Kubernetes Engine (GKE) cluster."],["The class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, offering features such as message handling, equality comparison, deep cloning, and buffer message capabilities."],["The `GkeClusterReference` class includes a `Cluster` property of type string, which stores the full or partial name of the GKE cluster."],["The latest version of the API is `2.0.0-beta03`, other versions include `2.0.0-beta02` and `1.0.0-beta09`."]]],[]]