public static void BindService(ServiceBinderBase serviceBinder, GameServerConfigsService.GameServerConfigsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `GameServerConfigsService` class, part of the Google Cloud for Games v1beta API, manages game server configurations within Agones fleets."],["This class inherits from `object` and includes methods such as `GetHashCode`, `GetType`, `MemberwiseClone`, and `ToString`."],["The `BindService` method creates a service definition that can be registered with a server, and takes a `GameServerConfigsServiceBase` object as input to handle server-side logic."],["Another overloaded `BindService` method registers service methods using a `ServiceBinderBase`, allowing for customization of service binding, and it is considered to be an experimental API."],["There are multiple versions available, including the latest 2.0.0-beta03 version, along with 2.0.0-beta02 and 1.0.0-beta09."]]],[]]