public sealed class CreateGameServerClusterRequest : IMessage<CreateGameServerClusterRequest>, IEquatable<CreateGameServerClusterRequest>, IDeepCloneable<CreateGameServerClusterRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class CreateGameServerClusterRequest.
Request message for GameServerClustersService.CreateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThis documentation is for the \u003ccode\u003eCreateGameServerClusterRequest\u003c/code\u003e class within the Google Cloud for Games v1beta API, specifically for creating game server clusters.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eCreateGameServerClusterRequest\u003c/code\u003e class implements multiple interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThis class has two constructors and contains four main properties: \u003ccode\u003eGameServerCluster\u003c/code\u003e, \u003ccode\u003eGameServerClusterId\u003c/code\u003e, \u003ccode\u003eParent\u003c/code\u003e, and \u003ccode\u003eParentAsRealmName\u003c/code\u003e, all of which are required for the request.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version available for this class is \u003ccode\u003e2.0.0-beta03\u003c/code\u003e, with previous versions including \u003ccode\u003e2.0.0-beta02\u003c/code\u003e and \u003ccode\u003e1.0.0-beta09\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eCreateGameServerClusterRequest\u003c/code\u003e class is used as a request message for \u003ccode\u003eGameServerClustersService.CreateGameServerCluster\u003c/code\u003e, which creates a game server cluster resource.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class CreateGameServerClusterRequest (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerClusterRequest)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.CreateGameServerClusterRequest)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.CreateGameServerClusterRequest) \n\n public sealed class CreateGameServerClusterRequest : IMessage\u003cCreateGameServerClusterRequest\u003e, IEquatable\u003cCreateGameServerClusterRequest\u003e, IDeepCloneable\u003cCreateGameServerClusterRequest\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class CreateGameServerClusterRequest.\n\nRequest message for GameServerClustersService.CreateGameServerCluster. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e CreateGameServerClusterRequest \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[CreateGameServerClusterRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerClusterRequest), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[CreateGameServerClusterRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerClusterRequest), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[CreateGameServerClusterRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerClusterRequest), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### CreateGameServerClusterRequest()\n\n public CreateGameServerClusterRequest()\n\n### CreateGameServerClusterRequest(CreateGameServerClusterRequest)\n\n public CreateGameServerClusterRequest(CreateGameServerClusterRequest other)\n\nProperties\n----------\n\n### GameServerCluster\n\n public GameServerCluster GameServerCluster { get; set; }\n\nRequired. The game server cluster resource to be created.\n\n### GameServerClusterId\n\n public string GameServerClusterId { get; set; }\n\nRequired. The ID of the game server cluster resource to be created.\n\n### Parent\n\n public string Parent { get; set; }\n\nRequired. The parent resource name. Uses the form:\n`projects/{project}/locations/{location}/realms/{realm-id}`.\n\n### ParentAsRealmName\n\n public RealmName ParentAsRealmName { get; set; }\n\n[RealmName](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.RealmName)-typed view over the [Parent](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerClusterRequest#Google_Cloud_Gaming_V1Beta_CreateGameServerClusterRequest_Parent) resource name property."]]