public sealed class CreateGameServerConfigRequest : IMessage<CreateGameServerConfigRequest>, IEquatable<CreateGameServerConfigRequest>, IDeepCloneable<CreateGameServerConfigRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class CreateGameServerConfigRequest.
Request message for GameServerConfigsService.CreateGameServerConfig.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe latest version of the \u003ccode\u003eCreateGameServerConfigRequest\u003c/code\u003e class is 2.0.0-beta03, which is part of the Google Cloud for Games v1beta API.\u003c/p\u003e\n"],["\u003cp\u003eThis class serves as the request message for the \u003ccode\u003eGameServerConfigsService.CreateGameServerConfig\u003c/code\u003e method, used for creating new game server configurations.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eCreateGameServerConfigRequest\u003c/code\u003e class inherits from \u003ccode\u003eobject\u003c/code\u003e and implements multiple interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eKey properties within this class include \u003ccode\u003eConfigId\u003c/code\u003e (the ID of the game server config), \u003ccode\u003eGameServerConfig\u003c/code\u003e (the actual game server config resource to create), and \u003ccode\u003eParent\u003c/code\u003e (the parent resource name in the form of \u003ccode\u003eprojects/{project}/locations/{location}/gameServerDeployments/{deployment}/\u003c/code\u003e).\u003c/p\u003e\n"],["\u003cp\u003eThe class has two constructors: one empty, and another that accepts a \u003ccode\u003eCreateGameServerConfigRequest\u003c/code\u003e object.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class CreateGameServerConfigRequest (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest) \n\n public sealed class CreateGameServerConfigRequest : IMessage\u003cCreateGameServerConfigRequest\u003e, IEquatable\u003cCreateGameServerConfigRequest\u003e, IDeepCloneable\u003cCreateGameServerConfigRequest\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class CreateGameServerConfigRequest.\n\nRequest message for GameServerConfigsService.CreateGameServerConfig. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e CreateGameServerConfigRequest \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[CreateGameServerConfigRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[CreateGameServerConfigRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[CreateGameServerConfigRequest](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### CreateGameServerConfigRequest()\n\n public CreateGameServerConfigRequest()\n\n### CreateGameServerConfigRequest(CreateGameServerConfigRequest)\n\n public CreateGameServerConfigRequest(CreateGameServerConfigRequest other)\n\nProperties\n----------\n\n### ConfigId\n\n public string ConfigId { get; set; }\n\nRequired. The ID of the game server config resource to be created.\n\n### GameServerConfig\n\n public GameServerConfig GameServerConfig { get; set; }\n\nRequired. The game server config resource to be created.\n\n### Parent\n\n public string Parent { get; set; }\n\nRequired. The parent resource name. Uses the form:\n\n`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.\n\n### ParentAsGameServerDeploymentName\n\n public GameServerDeploymentName ParentAsGameServerDeploymentName { get; set; }\n\n[GameServerDeploymentName](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.GameServerDeploymentName)-typed view over the [Parent](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest#Google_Cloud_Gaming_V1Beta_CreateGameServerConfigRequest_Parent) resource name property."]]