[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eSpecSource\u003c/code\u003e class in the Google Cloud for Games v1beta API encapsulates Agones fleet spec and Agones autoscaler spec sources.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of \u003ccode\u003eSpecSource\u003c/code\u003e is \u003ccode\u003e2.0.0-beta03\u003c/code\u003e, with previous versions \u003ccode\u003e2.0.0-beta02\u003c/code\u003e and \u003ccode\u003e1.0.0-beta09\u003c/code\u003e also available.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eSpecSource\u003c/code\u003e implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, to manage spec data.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties like \u003ccode\u003eGameServerConfigName\u003c/code\u003e and \u003ccode\u003eName\u003c/code\u003e to define the specific game server config and Agones configurations.\u003c/p\u003e\n"],["\u003cp\u003eThe class is found within the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta\u003c/code\u003e namespace, within the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class SpecSource (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.SpecSource)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.SpecSource)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.SpecSource) \n\n public sealed class SpecSource : IMessage\u003cSpecSource\u003e, IEquatable\u003cSpecSource\u003e, IDeepCloneable\u003cSpecSource\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class SpecSource.\n\nEncapsulates Agones fleet spec and Agones autoscaler spec sources. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e SpecSource \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[SpecSource](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.SpecSource), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[SpecSource](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.SpecSource), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[SpecSource](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.SpecSource), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### SpecSource()\n\n public SpecSource()\n\n### SpecSource(SpecSource)\n\n public SpecSource(SpecSource other)\n\nProperties\n----------\n\n### GameServerConfigName\n\n public string GameServerConfigName { get; set; }\n\nThe game server config resource. Uses the form:\n\n`projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`.\n\n### Name\n\n public string Name { get; set; }\n\nThe name of the Agones leet config or Agones scaling config used to derive\nthe Agones fleet or Agones autoscaler spec."]]