public sealed class PreviewCreateGameServerClusterResponse : IMessage<PreviewCreateGameServerClusterResponse>, IEquatable<PreviewCreateGameServerClusterResponse>, IDeepCloneable<PreviewCreateGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class PreviewCreateGameServerClusterResponse.
Response message for
GameServerClustersService.PreviewCreateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThis page provides documentation for the \u003ccode\u003ePreviewCreateGameServerClusterResponse\u003c/code\u003e class within the Google Cloud for Games v1beta API.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003ePreviewCreateGameServerClusterResponse\u003c/code\u003e class is a response message used by the \u003ccode\u003eGameServerClustersService.PreviewCreateGameServerCluster\u003c/code\u003e method.\u003c/p\u003e\n"],["\u003cp\u003eThe class inherits from \u003ccode\u003eobject\u003c/code\u003e and implements \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e interfaces.\u003c/p\u003e\n"],["\u003cp\u003eThe class has two constructors, and it has two properties, \u003ccode\u003eEtag\u003c/code\u003e and \u003ccode\u003eTargetState\u003c/code\u003e, which provide information about the game server cluster.\u003c/p\u003e\n"],["\u003cp\u003eThere are 3 versions of the documentation available for this class, with \u003ccode\u003e2.0.0-beta03\u003c/code\u003e being the latest.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class PreviewCreateGameServerClusterResponse (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewCreateGameServerClusterResponse)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.PreviewCreateGameServerClusterResponse)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.PreviewCreateGameServerClusterResponse) \n\n public sealed class PreviewCreateGameServerClusterResponse : IMessage\u003cPreviewCreateGameServerClusterResponse\u003e, IEquatable\u003cPreviewCreateGameServerClusterResponse\u003e, IDeepCloneable\u003cPreviewCreateGameServerClusterResponse\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class PreviewCreateGameServerClusterResponse.\n\nResponse message for\nGameServerClustersService.PreviewCreateGameServerCluster. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e PreviewCreateGameServerClusterResponse \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[PreviewCreateGameServerClusterResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewCreateGameServerClusterResponse), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[PreviewCreateGameServerClusterResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewCreateGameServerClusterResponse), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[PreviewCreateGameServerClusterResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewCreateGameServerClusterResponse), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### PreviewCreateGameServerClusterResponse()\n\n public PreviewCreateGameServerClusterResponse()\n\n### PreviewCreateGameServerClusterResponse(PreviewCreateGameServerClusterResponse)\n\n public PreviewCreateGameServerClusterResponse(PreviewCreateGameServerClusterResponse other)\n\nProperties\n----------\n\n### Etag\n\n public string Etag { get; set; }\n\nThe ETag of the game server cluster.\n\n### TargetState\n\n public TargetState TargetState { get; set; }\n\nThe target state."]]