public sealed class PreviewDeleteGameServerClusterResponse : IMessage<PreviewDeleteGameServerClusterResponse>, IEquatable<PreviewDeleteGameServerClusterResponse>, IDeepCloneable<PreviewDeleteGameServerClusterResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class PreviewDeleteGameServerClusterResponse.
Response message for
GameServerClustersService.PreviewDeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `PreviewDeleteGameServerClusterResponse` class is part of the Google Cloud for Games v1beta API, specifically within the `Google.Cloud.Gaming.V1Beta` namespace."],["This class serves as the response message for the `GameServerClustersService.PreviewDeleteGameServerCluster` method, indicating the outcome of a previewed deletion operation."],["It implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, ensuring compatibility with various .NET functionalities."],["The class has properties such as `Etag` (a string representing the game server cluster's ETag) and `TargetState` (a `TargetState` object representing the target state), to provide details on the intended changes."],["The class has a constructor that can be used to instantiate `PreviewDeleteGameServerClusterResponse` objects, which also includes an overloaded version that accepts another `PreviewDeleteGameServerClusterResponse` object as a parameter."]]],[]]