public sealed class PreviewGameServerDeploymentRolloutResponse : IMessage<PreviewGameServerDeploymentRolloutResponse>, IEquatable<PreviewGameServerDeploymentRolloutResponse>, IDeepCloneable<PreviewGameServerDeploymentRolloutResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class PreviewGameServerDeploymentRolloutResponse.
Response message for PreviewGameServerDeploymentRollout.
This has details about the Agones fleet and autoscaler to be actuated.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[[["\u003cp\u003eThe \u003ccode\u003ePreviewGameServerDeploymentRolloutResponse\u003c/code\u003e class is part of the Google Cloud for Games v1beta API, used for previewing game server deployment rollouts.\u003c/p\u003e\n"],["\u003cp\u003eThis class provides details about the Agones fleet and autoscaler to be actuated, serving as a response message for the \u003ccode\u003ePreviewGameServerDeploymentRollout\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eIt implements multiple interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, and inherits from \u003ccode\u003eobject\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties such as \u003ccode\u003eEtag\u003c/code\u003e (ETag of the game server deployment), \u003ccode\u003eTargetState\u003c/code\u003e (the target state), and \u003ccode\u003eUnavailable\u003c/code\u003e (locations that could not be reached).\u003c/p\u003e\n"],["\u003cp\u003eThe available versions include 2.0.0-beta03 (latest), 2.0.0-beta02, and 1.0.0-beta09, each with their respective documentation links.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class PreviewGameServerDeploymentRolloutResponse (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewGameServerDeploymentRolloutResponse)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.PreviewGameServerDeploymentRolloutResponse)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.PreviewGameServerDeploymentRolloutResponse) \n\n public sealed class PreviewGameServerDeploymentRolloutResponse : IMessage\u003cPreviewGameServerDeploymentRolloutResponse\u003e, IEquatable\u003cPreviewGameServerDeploymentRolloutResponse\u003e, IDeepCloneable\u003cPreviewGameServerDeploymentRolloutResponse\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class PreviewGameServerDeploymentRolloutResponse.\n\nResponse message for PreviewGameServerDeploymentRollout.\nThis has details about the Agones fleet and autoscaler to be actuated. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e PreviewGameServerDeploymentRolloutResponse \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[PreviewGameServerDeploymentRolloutResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewGameServerDeploymentRolloutResponse), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[PreviewGameServerDeploymentRolloutResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewGameServerDeploymentRolloutResponse), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[PreviewGameServerDeploymentRolloutResponse](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.PreviewGameServerDeploymentRolloutResponse), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### PreviewGameServerDeploymentRolloutResponse()\n\n public PreviewGameServerDeploymentRolloutResponse()\n\n### PreviewGameServerDeploymentRolloutResponse(PreviewGameServerDeploymentRolloutResponse)\n\n public PreviewGameServerDeploymentRolloutResponse(PreviewGameServerDeploymentRolloutResponse other)\n\nProperties\n----------\n\n### Etag\n\n public string Etag { get; set; }\n\nETag of the game server deployment.\n\n### TargetState\n\n public TargetState TargetState { get; set; }\n\nThe target state.\n\n### Unavailable\n\n public RepeatedField\u003cstring\u003e Unavailable { get; }\n\nLocations that could not be reached on this request."]]